《 #籠罩下的巨大哀愁 》
正式開展啦~
歡迎各位到台北當代藝術館
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詳細資訊|https://reurl.cc/bXy09v
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A Dark Cloud of Sorrow Looms Over
by Yu-Jun LIN
Late mornings and sleepless nights. Frustration. Anxiety.
They seem to have infiltrated our consciousness and entered our dreams. We recognize the shape of eaves, the folding line of streets, and return to our dwelling coordinates where we hide and live. We see restless men and women in full feather wandering through the brightly-lit city and then sitting shoulder to shoulder with countless strangers, between countless walls.
In the 1970s, urbanism started paving its way into Taiwan. Bidding farewell to the landscape of an agricultural society, life thus became crowded and repressive in cities. The meaning of “urbanism” does not merely lie in towering skyscrapers but in altered landscapes, living conditions, isolation and loneliness as well as increasingly complex social issues. Submerged in the capitalist system, every person has been assumed as a tiny component, whose labor force is needed by the whole mechanism, but not with one’s individuality as well.
However, the construction of liberalism constantly reminds us of our own subjectivity, along with the importance of being viewed as a whole. Such contradictory values leads to extreme unease and confusion that keeps building up and ceaselessly floods our minds with external chaos. As worries that never subside loom over us, we are forced to retreat to our dwellings, where we are perfectly alone, and safe. We can uninhibitedly be ourselves – yet under the lingering dark cloud of sorrows.
Frustrating questions as “Who am I?” seem to return in lonesome nights, invariably. When night falls, myriads of dazzling lights glisten in innumerous windows at the near distance. Gazing into the dreamlike, transient light, we recall things we hope to seal for good in our troubled mind. We question again and again, about what role we should be playing to integrate into the society but still maintain the integrity of our own subjectivity.
A Dark Cloud of Sorrow Looms Over features eight selected pieces and delineates the question of how people, as individuals, should coexist with others, a question deriving from urbanites’ perceptual conflicts experiences.
Zheng Er Qi | People
“People” mirrors the phenomenon of Taiwan’s transition from being an agricultural society to city since 1970. It precisely portrays everyday urbanity that people nowadays are familiar with: Although millions of people reside on one spot, their recognition of one another fails to grow with urbanization, despite the presumable nearness.
Chung Chih Ting|I Am by Your Side
With the explanation by an offscreen sound and the roleplay image, “I Am by Your Side” depicts how urbanites try to be in company, revealing people’s natural urge for social connection. Yet it ends up to be talking to oneself or pointless mumbles, simply a futility of communication.
Wu Bo Sian | Chimps with Mona Lisa’s Smile
In the video, the chimpanzees form a spectacle, say, abnormality, in a seemingly normal context. “Chimps with Mona Lisa’s Smile” is a response to conflicts between public administration and individual freedom, zooming in on the contradictions or constraints between all the intervenable and the non-intervenable in everyday scenes.
Wang Ding Yeh | One-One
“One-One” depicts how people try to maintain an intact, rational space of survival while sometimes fail to avoid transgressing, under limited resources in a highly competitive society. With much precision, it captures the specific default interpersonal distance, and poses the question: How should each person navigate to find the best living posture at the moment?
Tsai Jie | When the Dust Settles
“When the Dust Settles” shows people restlessly beating on a possible exit to get out. However, does such an exit really exist? Or is it simply a delusion stemming from one’s untamable impetuosity? The work reflects the desolation of men and women, who are rumbustious, but aimless.
Huan Yen Chiao | 1, 2, 3. Are You Already in Hiding, Fish?
Fish in the bowl resembles people trapped in cities: extravagant outfits, splashing neon lights; sensational visual effects indeed. “1, 2, 3. Are You Already in Hiding, Fish?” presents how people escape from their anxiety and weariness for the time being. The work highlights the entire incompatibility and a sense of solitude after one’s subjectivity is highly developed.
Wong Shu Lian | I found myself floating and sinking down once in a while
The work addresses the enduring controversy between liberalism and capitalism that have been engendering people’s inner conflicts. It captures one’s self-doubt and angst in a profound way while, by exploring how to determine one’s best position, raises the ultimate question – Who are we after all?
Chen Chia Jen | SWEETWATER
“SWEETWATER” was born under Chen’s reflections during his artistinresidence experience in Southeast Asia. Between people living in urban and rural areas, there is a grand difference of perspectives, regarding how to survive and live a good life. It implies the fact that the widely-recognized future image, constructed by our society, might not be as clear or real as it seems, or perhaps what people accepted is simply a vague, even somehow out-of-focus, prospect.
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《籠罩下的巨大哀愁》展覽資訊
展覽日期|2021/08/07(Sat.) ─ 09/12(Sun.)
展覽地點|台北當代藝術館廣場電視牆 MoCA Plaza LED TV Wall
播映時間| Mon. ─ Sun. 16:00-21:00
特別感謝| 贊助單位
厭世會社 @mis.society
#王鼎曄 #吳柏賢 #陳嘉壬 #黃彥超 #黃淑蓮 #蔡傑 #鄭爾褀 #鍾知庭 #林郁晉 #A_Dark_Cloud_of_Sorrow_Looms_Over
#MisanthropeSociety厭世會社
#厭世會社
同時也有7部Youtube影片,追蹤數超過40萬的網紅SLSMusic,也在其Youtube影片中提到,Enjoy our new episode of #THEPIANOTAKE with guest artist "計畫通行", presenting the song "The Reason Why I Thought I'd Die" original by amazarashi & Nakas...
「grand meaning」的推薦目錄:
- 關於grand meaning 在 林郁晉- Yu Jun LIN Facebook 的最佳解答
- 關於grand meaning 在 黃心健 Hsin-Chien Huang Facebook 的最讚貼文
- 關於grand meaning 在 國立臺灣大學 National Taiwan University Facebook 的最佳貼文
- 關於grand meaning 在 SLSMusic Youtube 的最佳解答
- 關於grand meaning 在 translation Youtube 的精選貼文
- 關於grand meaning 在 translation Youtube 的最讚貼文
- 關於grand meaning 在 Grand- Meaning - YouTube 的評價
grand meaning 在 黃心健 Hsin-Chien Huang Facebook 的最讚貼文
#Congratulations! Director Hsin-Chien Huang's latest VR works, Samsara and The Starry Sand Beach, were nominated for the 78th Venice International Film Festival!
The 78th Venice International Film Festival (VIFF) announced the shortlisted nominees for the category of VR Film. Taiwanese new media artist, Distinguished Professor of NTNU, Hsin-Chien Huang, winner of the BEST VR Experience in 2017 with his work La Camera Insabbiata, will again contest for the Leone d’oro this year with two of his latest, sci-fi inspired works, Samsara and The Starry Sand Beach. While the Taiwanese athletes are striving for the Gold Medals at the Tokyo Olympics as we speak, director Hsin-Chien Huang dazzles the jury of VIFF with his visually-stunning and thought-provoking works — bringing cutting-edge Taiwanese VR films onto the international stage and letting world-wide audience sees Taiwan!
Before being selected for the 78th Venice International Film Festival, Samsara episode 1. has already grabbed the Jury Award at SXSW and Best VR Story at the Cannes XR Competition. This futuristic VR experience teleports the audience onto a journey that spans millions of years. Samsara is a Sanskrit word meaning “ the world ”. In Buddhism, it means what we perceive as the world is actually an endless cycle of karma (cause and effect), a cycle of life, death and rebirth in the six realms of existence. In this fascinating VR work, the audience is reincarnated into the bodies of different persons and creatures, experiencing the universe in their new bodies and in search for the ultimate spiritual transcendence.
Samsara depicts an apocalyptical story in the near future where human greed has depleted the earth’s resource. Catastrophic wars to fight for resource resulted in global destruction. Finally, the remaining humans had to leave the Earth and go on a search in space for a new place to live.
Nevertheless, their desperate, long quest for a new homeland… could it be just a loop in space and time? The cycle of greedy domination and total destruction that then necessitates the search for a new home…. may have hopelessly repeated itself over and over again? The constant evolutionary process and so-called progress, without transformation in consciousness and spiritual advancement, is nothing more than a Möbius strip that leads nowhere, perhaps…?
Samsara is an experiment based on the theory of Embodied Cognition. Through interactivity and VR, the audience gets to live inside the bodies of different persons and creatures, experiencing their feelings from within. Perhaps It is when we can perceive the world in different bodies that we may truly appreciate the thoughts of others and empathize with them. An experience that will also help us better comprehend our own existence and learn to live in harmony with all.
Samsara explores a complex of deeply interconnected issues of ecology, technology, natural resource and war, etc. It's a story about a journey humans are forced to take on, after having destroyed the earth with nuclear disasters. The survivors seek a new planet, in the boundless, interstellar space, to carry on their lives. Gradually they evolve into a new life form artificially. Yet, many years passed and they’ve come to realize that they would never make it to the new planet they’ve been dreaming of. In fact, they have simply been returning to the Earth, in different life forms, time after time.
Director Huang applies the concepts of embodied cognition, offering a unique way to contemplate about the nature of life. As the audience are transported into different bodies each time, they gain a brand new perspective to experience the world views presented in Samsara.
Samsara was produced under the guidance of Taiwan Creative Content Agency (TAICCA) and Kaohsiung Film Archive VR(VR FILM LAB), it’s a sate-of-the-art VR production made 100% in Taiwan. In the VR experience, viewers are transformed into various kinds of animals to interact with the scenes, including species unique and indigenous to Taiwan, such as Taiwan Blue Magpie and Formosan Black Bear.
Samsara Ep.1 features the latest somatosensory technology, including 4D views shooting techniques by the Industrial Technology Research Institute and TAICCA. A digital shooting system comprised of a high-sensitivity 4 million-pixel, full-color CCD sensor and 48 4DV-EX-Z cameras made it possible for Samsara Ep.1 to be taken from an omnidirectional view and shot without any blind spots, creating the ultimate immersive experience.
THE STARRY SAND BEACH, directed by Hsin-Chien Huang and produced in cooperation with Lucid Reality (France) and Oready 瑞意創科 Oready Innovation Lab (Taiwan), is a scientific fairy tale about a unique ecological wonder in Taiwan and Japan, the shiny starry sand beaches. Foraminifera, from the Latin word “foramen” meaning hole, is a single-celled organism that builds a shell with multiple chambers which intercommunicate with one another through holes. On the Qimei Island, Taiwan and the Yaeyama Islands, Japan, beaches have been formed by a specific species of foraminifera with star-shaped shells made of calcium carbonate. Like the real stars in the legends, grains of the starry sand have also been preserving the earth’s memories for millions of years.
THE STARRY SAND BEACH is a real-time 3D interactive VR adventure into the natural and mythological landscape of the starry sand beaches on Qimei Island in Penghu Archipelago, Xing Sha Wan in Kenting National Park and Taketomi Island in the far south of Japan. The experience is full of aesthetically-amazing elements and enriched with cultural and religious significance like Shintoism in Japan. A beautiful, haunting legend tells the story of the starry sand…
The final winners will be presented at the award ceremony held on Sep11. With great anticipation and hopes, Hsin-Chien Huang is expected to bring home again the grand prize for Taiwan!
https://www.labiennale.org/en/news/selection-complete-works-venice-vr-expanded-0
#黃心健 #HsinChienHuang
#samsara #chalkroom
#LaCameraInsabbiata
#VeniceInternationalFilmFestival #VIFF
#Thestarrysandbeach
#LucidReality
#OreadyInnovationLab
grand meaning 在 國立臺灣大學 National Taiwan University Facebook 的最佳貼文
【國立臺灣大學109學年度畢業典禮 致詞代表 心理學系林世峰】
Student Address, National Taiwan University Commencement 2021
Shih-Feng Lin from the Department of Psychology
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校長、各位貴賓、師長,親愛的家長、同學、畢業生,還有所有螢幕前的觀眾朋友,大家好!我是臺大畢業生代表,心理學系四年級的林世峰。
四年來,真的很難忘,我們同學一起在新生書院互加好友,在醉月湖找校鵝,還到舟山路上觀察大笨鳥的慢動作,又騎腳踏車到溫州街裝文青,到118巷當吃貨。多希望一切歲月靜好,但新冠肺炎疫情揮之不去,年輕生命殞落的悲劇突然到來,讓我們成為最迷惘的一屆,也是最獨特的一屆。
學校的活動臨時停辦,線上課程堆積如山,畢業舞會、椰林辦桌又被忍痛取消,最後甚至連實體畢業典禮和謝師宴也成為永遠的遺憾。我有朋友被迫放棄出國交換的機會,而我夢寐以求的芬蘭教育見習也無法成行。計畫被打亂、不安變常態,我們卻又將面臨更多挑戰。
一天,我在溫州街二手書店翻到詹姆斯.卡斯的一句話,震撼了我。這位哲學家將人類活動分為兩種遊戲,他說:「有限遊戲以取勝為目的,無限遊戲以延續遊戲為目的。」當下我驚覺,或許求學路上感到煎熬,就是因為我們被困在有限的遊戲中。有限的學習是一場短跑,只是一種手段,是為了勝過別人來證明自己,而拼命地刷新履歷、獲得標籤。
我回想起大三的一晚,我陪高三的學弟妹們為大考奮戰,原本想說幫忙解題而已,但最後他們卻對我說 :「學長,我讀書感覺好空、好累、好悶……」、「學長,我學這些到底為了什麼……」
是啊!為了考試而讀書、為了標籤而學習,不問意義與價值,讓我們陷入空虛、疲憊與痛苦。於是,我和一群來自超過二十個不同科系的夥伴創立了「臺大青鳥教育社」,有來自超過五所大學甚至香港、加拿大的大學生,一起走進的社區、偏鄉引導國高中生探索學習意義和自我價值,我們一起描繪活用所學、開展生涯的美好未來。
驀然回首,當初那麼想到芬蘭,不就是為了回台灣實現讓學習更有意義的理想嗎?疫情是一位無形的嚴師,教導我們在變動中珍惜彼此,在家園築夢踏實,更讓我們重新發現,學習是一場無限的壯遊,本身就是一種目的,是為了提升自己來造福他人,而自在地探索未知、創造價值。
經過師生共同努力,今天的臺大更重視心輔資源,「防疫一號」、「線上杜鵑花節」、「未來大學」,都讓我們這最迷惘的一屆,不僅成為了最獨特的一屆,更將蛻變為最堅韌、最覺醒的一屆。無論如何我們堅信,來到生命的必有意義,即使畢業了、即使停課了,臺大人都將繼續沉思、繼續學習,在人生的無限遊戲,繼續締造壯舉,讓傅鐘在心裡迴響起,永不止息!
一路上感謝師長、同學,感謝親友、爸爸媽媽及阿公阿嬤。感謝臺大砥礪我們脫胎換骨。期許自己並祝福各位同學,艱難時刻盡己所能,抱持無限思維活學活用,超越自我、同理他人,我們一起創造共好的故事、貢獻宇宙的精神!我是林世峰,畢業後我們一起勇敢!謝謝大家!
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President Kuan, distinguished guests, professors, parents, graduates, and friends on the screen, Hi! I am the valedictorian on behalf of graduates. I am Lin, Shih-Feng from the Department of Psychology.
The past transient four years brought me lasting remembrance. We made friends with classmates at Orientation Camp, searched for geese at Drunken Moon Lake, watched languid birds, Malayan Night Heron, on Zhoushan Road, biked to Wenzhou Street like a hipster and took a bite at the Lane 118. Although I dream that serene days live on, Covid-19 pandemic and the tragic loss of young lives suddenly happened. Hence, we have become the most puzzled and unique graduating class of 2021.
The events on campus were abruptly suspended. Online courses were augmented. The graduation prom and the feast at Palm Boulevard were cancelled. Even the onsite graduation ceremony and the banquet for thanking professors have become impossible but eternal regrets. One of my friends was forced to relinquish the opportunity to exchange abroad. And I could not fulfill my internship program of which I dream in Finland. Facing the disruption of planning and uncertainty as normalcy, we meet myriad challenges.
One day, I read a sentence written by James Carse in a second-hand bookstore on Wenzhou Street. To my astonishment, the philosopher categorizes human activities as two kinds of games. He said that "a finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play.” All of a sudden, I realized that my struggling study arises from the trap of finite game. The limited learning like a sprint aims to prove superiority as means that we spare no effort to renew resume and acquire labels.
Reflecting back on one evening in my junior year, I accompanied third graders of high school who strived to prepare university entrance exam. I thought I could help answer their questions but eventually they said to me that “I felt aimless, exhausted, and suffocated…"“What is the purpose for learning indeed…?”
Right. Studying for exams and labels without inquiring into meaning and value could ensnare us within emptiness, exhaustion and pains. Therefore, I found NTU Avizure Education Club in partnership with peers from more than 20 departments. Students from over five universities including those from Hong Kong and Canada enter the community and guide middle and high schoolers to explore the meaning of learning and the value of self through application of what we have learned, leading to promising careers in the future.
While viewing the past and thinking of Finland, wasn’t it the ideal that I wish to accomplish after return to make learning more meaningful? The pandemic is an invisible stern teacher who teaches us to cherish each other in times of turmoil, to pursue dreams step by step in homeland, and to discover again. Learning is infinite grand journey embodied in a purpose, improving oneself to benefit others, exploring unknown, and creating value.
With joint endeavors of faculty and students, National Taiwan University today draws more attention to counseling resources. The Device of Epidemic Prevention No. 1, Azalea Festival online, and the University of Future project allow us as the most puzzled class to transform into the most unique and perseverant class with self-awareness. We firmly believe that anything that brings to the life gives meaning. Regardless of gradation and end of class, members of NTU would continue to consider and learn as well as proceed to accomplish in the infinite game of life. And the resonance of ringing the Full Bell in our mind never ceases.
I would like to extend my gratitude to professors, fellow classmates, family, friends, parents and grandparents in my path. Thank National Taiwan University for urging us to change. I expect each student and myself to transcend ourselves and to be compassionate toward others as active learners during trying times. We together create stories of common good and embrace the spirit to contribute to the universe. I am Lin, Shih-Feng. We are brave upon graduation. Thank you all.
詳見:
https://www.facebook.com/NTUCommencement/posts/2718183551805402
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#臺灣大學 #畢業典禮 #NTUCommencement2021 #學生致詞代表 #臺大心理學系 #林世峰
grand meaning 在 SLSMusic Youtube 的最佳解答
Enjoy our new episode of #THEPIANOTAKE with guest artist "計畫通行", presenting the song "The Reason Why I Thought I'd Die" original by amazarashi & Nakashima Mika.
↓ More INFO down below ↓
💬SLSTalk
Hope you enjoy 計畫通行's amazing voice, it's been a really long time since last time I collab with a male vocalist. Actually we've known each other for a while but didn't really get a chance to collab, finally this time we made it. Make sure to check out his channel as well, he's got many interesting works there.
About this amazing song, you could get a lot of info online. About the meaning of this song, the story behind all this, and about songwriter "amazarashi" and singer "Nakashima Mika". I just wanna say, it's a song of art. If you like this video, please also check out the original & live version from them.
🎙計畫通行
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#amazarashi #中島美嘉
grand meaning 在 translation Youtube 的精選貼文
#セガ第1AM研究開発部が開発、セガが稼働させたAC用レースゲームのシリーズ第3弾且つセガ最後の非ポリゴンレーシング作。
主な特徴としては、最大8人までの通信対戦が可能、選択車種が8種類に増加、ルート分岐が復活等が挙げられる。
シリーズの中で唯一AM1研で制作され、初代アウトランのスタッフも何名か携わっているが鈴木裕氏は無関与。
BGMはHiro師匠、バーチャファイターシリーズ等の中村氏、デイトナUSAシリーズやセガラリーシリーズ等の光吉氏といったSEGA所属の3名による共同作・編曲。初代アウトランのBGMもアレンジされ使用されている。
作・編曲:川口博史氏、中村隆之氏、光吉猛修氏
Year: 1993.05.15(J),1993.06.12(U),1993.07.11(EU)
Manufacturer: SEGA / sega AM1 R&D
System: System32 multi
Hardware: Z80,YM3438,SEGA Multi pcm
Composer: hiroshi kawaguchi,takayuki nakamura, takenobu mitsuyoshi
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00:00:00 01.Coin (クレジット)
00:00:01 02.Engine Start (スタート / エンジン音)
00:00:04 03.Mega Driver (メガドライバー)
00:01:17 04.Magical Sound Shower (1993) (Speed BusterのデフォルトBGM)
00:05:56 05.Passing Breeze (1993)
00:10:29 06.Splash Wave (1993) (Mad PowerのデフォルトBGM)
00:14:52 07.Picture the Rivers (Smooth OperatorのデフォルトBGM)
00:18:08 08.Blow Your Cool (Bad BoyのデフォルトBGM)
00:22:33 09.Looking for the Rainbow (Quick ReactorのデフォルトBGM)
00:28:23 10.Speed King (Easy HandlingのデフォルトBGM)
00:32:06 11.Adventure (Wild ChaserのデフォルトBGM)
00:35:53 12.Sonic Control (The Road MonsterのデフォルトBGM)
00:39:46 13.Dream Flying (ドリームフライング)
00:40:47 14.Start (ゲームスタート)
00:42:20 15.Grand Canyon (グランド・キャニオン)
00:43:17 16.San Francisco (サンフランシスコ)
00:44:30 17.South America (南アメリカ)
00:45:24 18.Niagara Falls (ナイアガラの滝)
00:47:05 19.Hawaii (ハワイ)
00:47:45 20.Pacific Ocean Crossway Bridge (太平洋横道橋)
00:48:53 21.Spain (スペイン)
00:50:01 22.Atlantic Ocean Underwater Tunnel (大西洋海底トンネル)
00:51:58 23.Switzerland (スイス)
00:53:09 24.China (中国)
00:54:03 25.Japan (日本)
00:54:54 26.Hong Kong (香港)
00:55:54 27.Egypt (エジプト)
00:56:47 28.Mediterranean Sea (地中海)
00:58:57 29.France (フランス)
01:00:24 30.Germany (ドイツ)
01:01:50 31.Final Stage (最終ステージ)
01:03:21 32.Meaning of the Light (ロングバージョン)
01:05:14 33.Game Over (アイキャッチ)
01:05:18 34.Jingle Bell (ジングルベル)
01:06:25 35.BGM #eb
01:06:56 36.BGM #ee
01:07:36 37.Sound test (サウンドテスト)
01:09:23 38.Meaning of the Light (ゲームオーバーバージョン)
01:10:46 39.Last Wave (1993)
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grand meaning 在 translation Youtube 的最讚貼文
#'93年にセガが稼働させた、AC用レース作品からのMD移植版。
プレイ画面の上下2画面化、いくつかのオブジェクトが削除等の変更点がある。
BGMはセガの作曲家らが共作して編曲、MD専用の新曲も幾つか追加された。
作・編曲:幡谷尚史氏,香嶋良昭氏,幸崎達哉氏,白津順子さん
Manufacturer: 1994.05.13(J),1994.07(U) SEGA(J),Data east(U)
Computer: Mega drive / genesis
Sound: YM2612,SN76489
Composer & Arranger: Naofumi Hataya,Yoshiaki Kashima ,Tatsuya Kozaki,Junko Shiratsu
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00:00:00 01.Title Screen (MD追加曲)
00:02:46 02.Mega Driver (メガドライバー)
00:03:59 03.Pre-Stage
00:04:03 04.Game Start (MD追加曲)
00:05:27 05.Magical Sound Shower (1993) (Speed BusterのデフォルトBGM)
00:07:57 06.Passing Breeze (1993)
00:10:28 07.Splash Wave (1993) (Mad PowerのデフォルトBGM)
00:13:43 08.Picture the Rivers (Smooth OperatorのデフォルトBGM)
00:15:59 09.Blow Your Cool (Bad BoyのデフォルトBGM)
00:18:28 10.Looking for the Rainbow (Quick ReactorのデフォルトBGM)
00:20:53 11.Speed King (Easy HandlingのデフォルトBGM)
00:23:20 12.Adventure (Wild ChaserのデフォルトBGM)
00:26:08 13.Sonic Control (The Road MonsterのデフォルトBGM)
00:28:35 14.Checkpoint
00:28:42 15.Meaning of the Light
00:30:06 16.Dream Flying (ドリームフライング)
00:30:59 17.Car Select (MD追加曲)
00:32:18 18.Stage 1 - Grand Canyon (グランド・キャニオン)
00:32:41 19.Stage 2 - San Francisco (サンフランシスコ)
00:33:27 20.Stage 3 - South America (南アメリカ)
00:34:05 21.Stage 4 - Niagara Falls (ナイアガラの滝)
00:35:12 22.Stage 5 - Hawaii (ナイアガラの滝)
00:35:43 23.Stage 6 - Pacific Ocean Crossway Bridge (太平洋横道橋)
00:37:37 24.Stage 7 - Spain (スペイン)
00:38:46 25.Stage 8 - Atlantic Ocean Underwater Tunnel (大西洋海底トンネル)
00:39:51 26.Stage 9 - Switzerland (スイス)
00:41:03 27.Stage 10 - China (中国)
00:41:41 28.Stage 11 - Japan (日本)
00:42:29 29.Stage 12 - Hong Kong (香港)
00:43:17 30.Stage 13/20 - Egypt (エジプト)
00:43:58 31.Stage 14/19 - Mediterranean Sea (地中海)
00:45:32 32.Stage 15/18 - France (フランス)
00:46:50 33.Stage 16/17 - Germany (ドイツ)
00:48:18 34.Final Stage (最終ステージ)
00:49:48 35.Travel Seaward (海を目指して - MD追加曲)
00:52:42 36.Last Wave (1993)
00:54:48 37.Goal (ゴール - MD追加曲)
00:56:13 38.Staff Roll (スタッフロール - MD追加曲)
00:59:53 39.Jingle Bells(ジングルベル)
01:01:05 40.Beginner Start (Virtua Racing) (MD追加曲 / バーチャレーシングより)
01:01:20 41.polygonic Continent (Virtua Racing) (MD追加曲 / バーチャレーシングより)
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